Position Architect graphics development
Location Nizhny Novgorod
Education
Mandatory Skills C / C++
Experience 10.00 - 12.00 Years
Description

Role and Responsibility

  • C++ development of Windows/mobile graphics framework and rendering engine
  • Designing and optimizing the software architecture and core algorithms of the graphics rendering engine
  • Support technical discussions with customers in definition and handling of requests (English)
  • Ensure full compliance to the organization's process at the same time proactively proposing and participating in defining innovative and effective way of working

Demonstrated Experience

  • 8+ years of C/C++ software programming experience
  • 5+ years of experience in graphic image development and at with least one graphic framework
  • Familiar with Java and other related programming languages
  • Experience with display system, CPU/GPU drawing/rendering and with computing acceleration is mandatory
  • Experience in GPU performance optimization, game engine optimization and visual algorithm optimization is a strong plus
  • Work experience with Git/Gitlab and Jira is mandatory
  • Understanding of software development process and software quality process is mandatory
  • Good communication skills in English (both verbal and written) is a plus

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